Electronic Arts 2009
I primarily helped with functional wire frames of various areas of the UI, and also helped in developing the final look and feel of the game’s various interfaces.
[AFG_gallery id=’7′]
Share this:
- Click to share on Facebook (Opens in new window)
- Click to share on Twitter (Opens in new window)
- Click to share on Pinterest (Opens in new window)
- Click to share on Reddit (Opens in new window)
- Click to share on Tumblr (Opens in new window)
- Click to share on LinkedIn (Opens in new window)
- Click to email a link to a friend (Opens in new window)