The Sims Medieval
Electronic Arts 2010 I was part of an amazing team of UI artists & designers on this project. After wire-framing, i helped to design and …
Electronic Arts 2010 I was part of an amazing team of UI artists & designers on this project. After wire-framing, i helped to design and …
Underground Development / Activision 2009 I was responsible for coming up with the overall look and feel of the game’s UI as well as create final …
Underground Development / Activision (2008 – 2010) In addition to designing the UI of Guitar Hero: Van Halen, I was tasked with concepting and exploring designs …
Electronic Arts 2009 I primarily helped with functional wire frames of various areas of the UI, and also helped in developing the final look and feel …
Mind Control Software / Tabula Digita Dimenxian is a first-person shooter math game that was designed to help kids learn algebra. Tabula Digita had licensed the …
Mind Control Software for Sony (2006) While at Mind Control Software, I had the opportunity to work on UI ideas for a strategy game for the …
Mind Control Software 2006 Stomping Grounds is a PC casual game for all ages. I designed the help screens that taught users how to play the …